Lost Terminus
Steer an infernal train through a purgatory of unknowable horrors. Created for the New Years Incremental Game Jam 2024. I did all narrative design, content writing, and creative development.
I’m a games journalist, copywriter, narrative designer, and games presenter featured at Eurogamer, The Guardian, BBC, Variety, Rock, Paper, Shotgun, Tabletop Gaming and more. Written pieces of mine have been included in the Rock, Paper, Shotgun's Sunday Papers and Critical Distance. I've also worked with several tabletop and video game companies in both development and marketing. I ❤︎ horror, sci-fi, cats and polyhedral dice.
A collection of creative games narrative works.