As a veteran games journalist with experience writing game reviews at Rock, Paper, Shotgun, Eurogamer, Dicebreaker, Senet, and Variety, I've witnessed what makes games successful with critics and players. This background isn't just about writing reviews; it's about understanding the nuances of game design, the language that resonates with different audiences, and the trends driving the game industry. I can help you understand the critical landscape and position your game for success.
When you come to me for mock reviews, you're not just getting feedback – you're getting insights informed by years of experience covering games from all angles. I can help you anticipate how your game might be received, identify potential sticking points, and refine your messaging to ensure it lands effectively as part of your game marketing plan.